Main features:
- Clean and optimized code.
- Multi threaded.
- NTP protocol to sync the time between clients and the server.
- UDP based using the Lidgren library for reliable UDP message handling.
- Interpolation so the vessels won’t jump when there are bad network conditions.
- Multilanguage.
- Nat-punchtrough feature so a server doesn’t need to open ports on it’s router.
- Servers displayed within the mod.
- Settings saved as XML.
- UPnP support for servers and master servers
- Better creation of network messages so they are easier to modify and serialize.
- Every network message is cached in order to reduce the garbage collector spikes.
- Based on tasks instead of threads.
- Supports career and science modes (funds, science, strategies, etc are shared between all players).
- Cached QuickLZ for fast compression without generating garbage.
Please check the wiki to see how to install, run, build, debug or troubleshoot LMP among other things
Servers:
Check how many servers are up and running either in Release or in Nightly versions
Release | Nightly |
---|---|
Release servers | Nightly servers |
Renting Servers:
LMP is currently partnered with StyxNetworks. They provide a low cost minimal effort solution for getting your LMP server online. They take care of the hosting and leave the configuration down to you. You can access 100% of the LMP files with StyxNetworks and cancel anytime.
Contributing:
Consider donating trough paypal if you like this project. It will encourage us to do future releases, fix bugs and add new features!